⬅ Back

Disney Heroes: Battle Mode

JavalibGDXMobile Game DevelopmentToolingGame Engine DevelopmentGame DesignJenkinsSVNSound Design & ProductionSound Design & Production
Agent P

As a core member of the development team for Disney Heroes at Perblue Entertainment, I played a vital role in designing & developing new engaging content for players. Including:

  • Adding & implementing Over 20 New Heroes into the roster from numerous Disney & Pixar franchises. Including Fan Favorites such as Agent P, Cinderella & Eda Clawthorne from the Owl House.
  • Implementing new features into the game like the Patch Talent system. A gameplay mechanic consisting of passive abilities that could be easily assigned by designers & reused between heroes.

My time working in DH also included:

  • Optimizing game performance.
  • Creating build pipelines.
  • Enhancing server & networking capabilities.
  • Working on tools for designers & artists.
  • Onboarding & managing newer developers onto the team.
  • Expanding the feature set of the in-house engine & editor.

Collaborating closely with other team members, we contributed to developing an immersive gameplay experience for a hero collector that brings beloved Disney & Pixar characters to life.