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Disney Heroes: Battle Mode
JavalibGDXMobile Game DevelopmentToolingGame Engine DevelopmentGame DesignJenkinsSVNSound Design & ProductionSound Design & Production
As a core member of the development team for Disney Heroes at Perblue Entertainment, I played a vital role in designing & developing new engaging content for players. Including:
- Adding & implementing Over 20 New Heroes into the roster from numerous Disney & Pixar franchises. Including Fan Favorites such as Agent P, Cinderella & Eda Clawthorne from the Owl House.
- Implementing new features into the game like the Patch Talent system. A gameplay mechanic consisting of passive abilities that could be easily assigned by designers & reused between heroes.
My time working in DH also included:
- Optimizing game performance.
- Creating build pipelines.
- Enhancing server & networking capabilities.
- Working on tools for designers & artists.
- Onboarding & managing newer developers onto the team.
- Expanding the feature set of the in-house engine & editor.
Collaborating closely with other team members, we contributed to developing an immersive gameplay experience for a hero collector that brings beloved Disney & Pixar characters to life.