⬅ Back

Wood Whisked

C#UnityAgile DevelopmentSound Design & ProductionMusic Composition & Production

Collaborated with an Agile team of 4 to develop a top-down puzzle adventure game in Unity. Programmed turn-based grid movement scripts, a grid collision system, and enemy AI with A* pathfinding.

Composed the music in MuseScore and produced it in Waveform 11. Implemented all music and sound effects in the game with support for mixing of volume levels through Audio buses.

GitHub Repository