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Wood Whisked
C#UnityAgile DevelopmentSound Design & ProductionMusic Composition & Production
Collaborated with an Agile team of 4 to develop a top-down puzzle adventure game in Unity. Programmed turn-based grid movement scripts, a grid collision system, and enemy AI with A* pathfinding.
Composed the music in MuseScore and produced it in Waveform 11. Implemented all music and sound effects in the game with support for mixing of volume levels through Audio buses.

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